New weapons! No longer is the Billhook the only melee weapon with a range of two tiles, as there is now the Pike. Also, the Pickaxe and the Pitchfork are introduced as early game equivalents of the Warhammer and the Pike, respectively, to smooth out the progression a bit. Some backgrounds will have these as starting items and you may see militia using these as improvised weapons as well. Also, other stuff.
CHANGELOG
- Fixed compatibility issue with sound.
- Fixed rare graphical glitch.
- Fixed Return Favor perk not working as intended.
- Changed Killing Frenzy effect to last for 2 turns (down from 3).
- Changed fatigue cost of Footwork skill to 25 (down from 30).
- Changed Captain perk to now grant half the difference in resolve between the captain and the non-captain as a bonus. Consequently, characters with low resolve of their own will profit the most from a leader nearby, while a potential exploit for characters with very high resolve is eliminated.
- Changed Rally the Troops to have a range of 4 tiles (down from 5).
- Changed the way Debilitate works. The skill is no longer an attack of its own but modifies the next attack done. Once used, the user gains a 'Debilitating Attack' status effect which has their next attack confer the 'Debilitated' debuff to their target. Missing the attack wastes the effect. This way, Debilitate can now be used with any weapon, including ranged weapons. A debilitated target has the damage it can inflict reduced by -50% for one turn (instead of receiving increased damage, as it was before).
- Changed the way movement for the player works on the worldmap. Setting a destination close to the current position will have the group move directly to it as it worked before, but setting a destination further away will now make use of pathfinding to navigate between forests and on roads automatically. We'll probably add an indicator for the destination and path in one of the coming updates.
- Added Pike, Pitchfork and Pickaxe weapons.
- Added icon dropping on everyone affected by use of the Taunt skill to make it more appearent how the skill works.
- Added hint to targeting tooltip if the selected skill affects the hitchance.
- Added command line argument (also known as Game Launch Option) to potentially fix rare compatibility issue with some video cards. If you're getting pixelated sprites in the game, try to start Battle Brothers with the command line argument -t2. If this works for you, you can increase this to -t3, -t4 etc up to -t8 for better performance. You can read up on how to apply the command line argument with Steam here. If it doesn't work for you, please let us know so we can continue looking for a solution.
