Since a couple of issues popped up over the weekend after last week's release of the new UI, we start this week off with a bunch of bugfixes.
Changelog
- Fixed compatibility issue with some older video cards.
- Fixed issue with characters potentially being invisible on combat maps with thick vegetation.
- Fixed issue with characters spawning at inaccessible locations in the 'Swipe' scenario.
- Fixed tooltips for after-battle-report not showing.
- Fixed issue with enemies retreating from battle not being removed from the worldmap correctly.
- Fixed issue with using hotkeys while the event dialog is showing.
