As chosen by the Update Poll, the Goblin Update is up! A whole new, unique PLAYABLE AND NPC race has been added, with all the traits you'd expect! Jump in right now to beat them, or join them!
Enjoy these little creatures as much as you can, as I'll go on a 2-week vacation for the holidays, but we'll be back soon!
CHANGELOG
New playable and NPC race: GOBLINS!! Small, naughty and smelly creatures that are almost monsters, and are treated, and surely act, like such! What Perks could these unique little devils have? Find them in Prisons and Caves, and maybe somewhere else?
New Factions: The Monsters Class Faction, and the Goblin Race Faction, as beloved by all the others as you can imagine
Added 9 new Lore Books!
Scripture of the Goddess vol. 0, by A.V.J.K (Archduke of Bigbrains)
Encyclopedia of Faiths: Field Notes, by JOJ XIX (JoJman)
The Sanguine & The Savage, by JOJ XIX (JoJman)
The Gray Journal: Notes on Reversal, by JOJ XIX (JoJman)
The Iron Testament, by JOJ XIX (JoJman)
Two Paths of the Pox, by JOJ XIX (JoJman)
The Tablet of the Hollow Husk, by JOJ XIX (JoJman)
The Edict of the Empty Sky, by JOJ XIX (JoJman)
The Last Whisper of Zephyr-Khan, by JOJ XIX (JoJman)
Updated the "The Last Hide of the Feathershields" Lore Book, with revised history
New Light Armor style for the Head (aka Hat): ???
Added a ????? ??? to all character's starting items
Slightly improved the ??? on the flying ????
The world starts at a different time and date, temporarily
Added missing map icon for Pyramids
Added missing sounds to Character Creation selectors
Added some missing terms to the list of words for name generation
Better Icons for Light Armor, with an extra layer of shading that was missing
Cities will no longer spawn clipping mountains, and thus have excessive average-height, causing them to be way higher up than normal
Grasses and Herbs can now spawn on inclined terrain. Rocks do so too, but at half their normal rate
Nomads may now fight monsters instead of running away
Playing musical instruments now slowly damages them
Renamed Tainted Saliva to Tainted Drool, to pair nicely with the Cursed Blood
Renamed the Speech Skill to Speechcraft
Reordered the Journal so Quests appear first
Vampires and Lycanthropes now respawn after death with full HP
Fixed bugs, specially with the minimap, when using Scrolls of Escape
Fixed bug when starting the game already overencumbered or overloaded
Fixed incorrect handling of Race Factions when becoming a Vampire or Lycanthrope. You now betray only your previous one, then are added to the Vampire or Lycanthrope one, once
Fixed incorrect value shown in the description of Coin Items
Fixed Levitation not always being cleared when the Effect ends
Fixed losing The Urge Quest when re-generating a world
Fixed several instances of incorrect appearance sliders during Character Creation, specially after changing races
Fixed some instances of incorrect values for skin color when randomizing during Character Creation
Fixed Transformation Effects resetting racial traits (Perks), including the ones from Vampirism
Fixed wrong descriptor for Secretion Drink Consumables
Want to vote on what will come next? Join us on Discord!
Some of the content introduced in updates won't show up in your game world, or at least won't be readily available, if it was generated before the update. They should not corrupt world files, but if they do, please report it!
Thank you for your suggestions and bug reports! Please let me know what you think of this update and if you ran into any issues.
