Changed how weapon shake works. Before: Firing weapons would amplify weapon shake and it would resolve over time when not firing, but only when the specific weapon was drawn. Now: Weapon shake resolves over time even when the weapon is holstered.
Attempted to fix reported level 6 crashes. Performance should now also be improved in Level 6.
- News and updates
- MEATHOOK
- Demo V1.0.5 - Weapon Changes & Crash Fixes
Source: Steam Community (opens in a new tab)
