Source: Steam Community (opens in a new tab)
Version 69
Deer
- Added deer. Does, bucks and fawns can now be found around the base and out in raids.
- Deer usually travel in small herds, but you will also find plenty of loners. A deer by itself is usually a buck.
- They are faster than you. You cannot simply chase one down — shoot it or cut off its escape.
- Fawns are slow enough to catch. Their mothers do not take that well.
- Crouching matters. Deer can spot a standing player from a long distance, and a sprinting player from even farther away.
- At night, deer lie down and sleep, making them much easier to sneak up on.
- Spook one deer and the rest of the herd will usually run with it.
- Some bucks will charge instead of fleeing, and they hit hard.
- Does with a nearby fawn may also stand their ground instead of running.
- Deer now spray blood when hit, with a larger burst on the shot that kills them.
Butchering and Cooking
- A dead deer becomes a lootable container. Open and search the carcass just like any other container.
- Does provide 4–5 raw meat.
- Bucks provide 5–8 raw meat plus both antlers.
- Fawns provide 1–2 raw meat.
- Meat and antlers do not stack. Eight steaks will take eight inventory slots.
- Empty carcasses disappear after 10 seconds.
- Carcasses that still contain loot disappear after 5 minutes.
- Carcasses will never disappear while you are standing over them.
- Campfires and stoves can now cook meat. Put the meat inside, leave it cooking, and come back later.
- Campfires must be lit and contain meat before cooking will begin.
- Stoves are always active, cook faster, and can hold more meat.
- Raw meat restores 18 hunger.
- Cooked meat restores 45 hunger, making cooking well worth the extra effort.
Wooden Buildings
- Added the complete modular wooden building set.
The Walkie-Talkie
- The Call button now lights up when extraction can actually be called and stays dark when it cannot.
- Scan now blinks until a signal has been locked.
- When you get close enough to call extraction, the radio automatically raises itself so the Call button is ready when you arrive.
Building
- Building by hand is now twice as fast.
- Manual construction now takes 6 seconds instead of 12.
- Settlers still build at the previous speed.
Fixes
- The Field Craft surgical kit now drops at your feet when your inventory is full instead of silently being sent to a trader reward box.
- Previously, the cloth used to craft it could simply be deleted when this happened.
- Fixed the stutter that could appear once settlers had assigned jobs.
- The colony system was repeatedly scanning every building in the base several times per second. This has been corrected.