Important Note
Unfortunately, there is a possibility that current patch will corrupt your current save game file. We have tried to avoid this as much as possible. However, new game features and massive gameplay fixes make transition process from old to new version quite challenging. We hope for your understanding.
New Gameplay Features
- Space Monsters Protect your ship from hungry space monsters during the new monsters events! New unit types added: plerx crawler and plerx producer.
- Space News Space news are temporary global events which affect game in various ways.
Gameplay Changes
- Critical fixes for boarding mechanic! Player's teleport is ready for use at the start of the battle. Player's crew members no longer die when enemy's crew is defeated.
- Mining is more balanced now. Better reward/penalty ratio. No more unexpected hull damage!
- Most of the annoying instant crew kills were replaced with the new type of penalty called "crew damage". Your crew members have a chance to survive after receiving a damage if they have enough health points.
- Added new modifications of combat cartridges for player' ship and NPC' ships.
- New combat events added. Space battles should be more variative now (we tired of those pesky robots too!).
- Two new big mordren ships added.
Gameplay Fixes
- Missiles damage fixed.
- Shield pierce parameter works as intended now.
- Meteorites deal less damage in high difficulty sectors.
- Enemy engineers no more teleporting to player's ship for boarding action.
- State of ship's systems (working/damaged/destroyed) change properly now.
- Battle cartridges are fixed in various ways. Cartridges will reload faster now.
- Auto-attack is enabled by default now.
- Tritanium cost in shop has been greatly reduced.
- Crew leveling cost is decreased by 60%.
- Cost of hiring new crew members is decreased by 60%.
- You can no longer fly between planets with broken engine.
Graphic Fixes
- HP bars of the ship's systems are easier to read now.
- Crew members no longer use the HUGE tools.
UI Changes And Fixes
- "Custom Game" button (Sandbox mode) renamed to "New Game".
- "New Game" button renamed to "Quick Game" (start game with default settings and random main quest).
- Added confirmation window when trying to start a new game or a quick game.
- Repair buttons are on the right positions now.
- Tooltips now properly display health of the crew members.
- Several fixes for alert texts.
- Several minor text and icon fixes.