Auto-Save function. At the start of each galaxy sector, your progress will be saved. When you lose, the game will propose you to load the latest save or to get the space points and exit to menu.
New Device - Cargo system (NPC only). Some enemy ships will be equipped with cargo bays. You will get an additional reward for destroying this system after the fight, even if enemy was able to escape from battle.
New Weapon - Kinetic Bomb - this weapon will launch timed bombs that will explode after 10 seconds, dealing a great damage to the target device. The crew is able to shoot and disarm bomb to reduce an incoming damage by half.
New Cartridges. Tired of losing your crew, boarding enemy ship? Spawn-bot v1000 - Summon mechanical monsters in enemy bay and create chaos, leaving your crew in safety.
New Enemies – Large Mordren Ship and additional trade/cargo ships for some factions.
New Weather event - Plerx Asteroids. This belt of asteroids is inhabited with Plerx creatures and they will spawn on your ship if meteor will pierce your defense.
Events - More than 100 events are improved by adding new answers and tweaking balance, in addition to other small changes.
Other Changes
Reduced chance of negative mining events;
New End Game screen – new design, score frame, load button etc.;