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1.3 Monster Invasion Update Full Patch Notes

Main Features

Space Monsters

The key feature of this update are fights with giant space monsters (they are also known as Magnapods). It's absolutely new game mechanic for Space Rogue, so we'd like to hear your feedback.

There are 9 types of Magnapods distinguished by their abilities:

  • Temporary shield
  • Crew debuff
  • Monster' weapons buff
  • Full regeneration (monster can regenerate organ even if it was destroyed completely)

All space monsters have:

  • Ability to regenerate damaged organs;
  • Specific powerful weapons. Like Rock spit, Toxic slime or a Monster egg.

Meeting a magnapod is a severe challenge. You can't board, burn or pierce a monster. However, hard fight means appropriate reward. So if you have managed to beat the magnapod, you can expect a worthy benefit.

Drones

We add fully functioning drones control system for Human and Norg (new!) ships. Oaklana and Chax can't use drones.

There are 5 types of drones available:

  • Combat Drone
  • Assault Drone
  • Missile Drone
  • Anti-Shield Drone
  • Incendiary Drone

Drones deal more damage than a regular weapon. However, drones has some downsides:

  • They are less accurate. They hit area instead of specific bay
  • They need some time to change the target 

Drones can be bought in the shops across the galaxy or received as a reward in a battle or event.

New weapon types — superior and special

  • Superior weapons — additional group in the armament range. Each existing weapon gets one new a little stronger but rare version. You can recognize it by a little star in the corner of the weapon icon. Superior weapons can be bought in the shops or received as a reward.
  • Special weapons — experimental (and frankly somewhat weird) developments leaked from secret armories. Four unique guns: - Turbo laser — this one shoots REALLY quickly.  - 'Infinity' missile — you never run out of rockets - Bugbot cannon — launches landing party of annoying bugbots  - Disintegration beam — just powerful constant BURRRNING beam You can get one of those only in battles or events if you're lucky enough.  

Important Changes

New features

  • Meet new Norg spaceship — Eri. It's been designed especially for effective use of drones and cartridges. Opens at level 7.
  • New Cartridges: - Combat Stim — increases crew attack speed, but decrease movement speed. Affects all crew members in the targeted bay. - Portable Shields — gives a temporary personal shields to a crew in the targeted bay. - Repair Kits — Increases repair and firefighter skills of all crew members in the targeted bay.
  • New option in the sandbox — 'Luck'. Set percentage of 'good' results in the events

Balance

  • General rebalance of medium and hard difficulty settings.
  • Rebalance of cartridges: - Significantly increased energy cost - Significantly changed cartridges' bonuses - Now active cartridge effect can be canceled by damaging Main Computer. - Now NPC ships might have constantly active cartridges (they act like a permanent buff)
  • Now all Norg crew members have immunity to fire

Other

  • Steam achievements are live. The full list of available achievements is here.
  • Now your boarding crew will return to your ship if enemy's fleeing away

Story

  • New storyline mission — face the rebel of ambitious rogue general and cut a mysterious plot against the Galactic Council
  • New events with space monsters
  • Extra answer options in the dialogues available if you've fulfilled some requirements. 
  • All storyline mission locations now generate more logically — final mission is always in the last sector

Interface and visual effects

  • Now enemy's weapons are visible at the start of a fight
  • Bays targeted with enemy' weapons are highlighted during a combat
  • Now you can see visual effect when the captain gives a bonus to the bay
  • Now star radiation and nebulas have beautiful visual effects
  • New amazing effects when you move to the next sector
  • Planets, stars, and bases are looking much bigger and prettier now
  • Added shaking camera effect for explosions

Technical

  • German localization added. We still test it, though, and appreciate your feedback.
  • Fixed some mistakes in English and Russian localizations

Known Issues

  • We've done our best to support old savegames, but there is still might be some problems. It would be better to start a new game after the update
  • If you choose a big galaxy in the sandbox, the sectors difficulty is somewhat scattered
  • Sometimes bugbots stuck in the bays consisted of one square