Please, give us feedback about the update on Steam Community
Important notice
- Unfortunately, save game files created before the update are not compatible with the 1.25 version. We work on solution how to avoid this in future updates.
- Sandbox mode is temporarily unavailable in 1.25 version. We want to improve its functionality and still work on some crucial internal changes. We clearly understand that Sandbox absence is limiting game functionality. Sandbox will be enabled again in the next patch (mid of January 2016). Until then, we propose you to try new revamped Quick Game mode (more details below).
Sorry for inconveniences and thank you for staying with us!
New Gameplay Features
- A new story with more complex and engaging missions.
- Balanced enemy ships and no so steep game difficulty curve.
- Optimized galaxy default size. We made it more compact to improve general playthrough time and made gameplay more goal-focused and immersive.
- New weapon: Runaway bomb. A mobile bomb with a timer. The damage from the explosion can be decreased by destroying the bomb. When the bomb is damaged, it moves through the ship, fleeing its attackers.
- New weapon: Ray Cannon (available for AI ships only at this moment). Burns the selected bay for X seconds. Fires X pulses over the indicated time and deals X total damage.
- New weapons and ship system: Drones / Drones control system. We added various combat drones (Laser drone, Missile drone, Incendiary Drone etc.) for AI ships and Anti-shield Drone for player's ship. We still test this feature. Therefore, we've temporarily limited selection of drones for players.
- Life-support ship system now has united Life-support / Medbay functionality. In other words, Life-support system now provides O2 AND heals injured crew members (while they are inside the Life-support bay).
Important Changes
- New UI system with additional animations and useful hints. Also, this system opens a possibility for quick further improvements based on your feedback.
- Now, if you switch the camera to an enemy ship you will able to see and control your ship with its own mini-map displaying on the left side of the screen.
- You can change the size of the mini-maps on the fly by dragging "Scale" button. Numerous bug fixes.