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The Space Rogue's Guide to the Galaxy. Part III. Cartridges

Having battle cartridges installed in your main computer cannot guarantee a win in a battle. However, a right pick of cartridges and using them at a fortunate moment would help you to overpower an opponent with minimal losses. We will tell you about capabilities of cartridges which available for purchase on galactic markets. Please, consider this information while choosing you combat tactics and strategy.

There are 14 types of cartridges available at the moment (and we expect more in near future!). You can buy them at the space bases or, if you're lucky, receive cartridges as a reward for winning a battle. Besides, sometimes you might meet wandering merchants who suggest you a bargain. Take a risk to accept their offer if you want to.

  • “Focus Fire” cartridge is installed in your ship’s main computer by default. Use “Focus Fire” to increase damage to a chosen bay on an enemy ship. “Overpowered Shot” – another common cartridge — is somewhat different. Unlike “Focus Fire”, it simply increases the damage of your next shot. No matter where you shoot.
  • “Fast Reload” apparently allows you to reload your weapon faster. Just to remember, the cartridge has its own cooldown time :)
  • “Weapon Jamming” on the other hand increases cooldown of an enemy's weapon. A very helpful trick, especially if your opponent has powerful but slow to recharge armament.
  • “Psionic Attack” throws enemy's team members into madness. Here is a tip: try to use this cartridge on enemy’ engineers when they are attempting to fix a broken bay. Another Psi-cartridge, “Psionic Shock”, does the same thing but, in addition, causes damage to personnel.
  • “Feint” increases the evasion chance for your ship. The “Stealth” cartridge is quite similar yet more effective. It has a higher increase of evasion chance. On the downside: effect drops faster. Obviously, both of these cartridges are quite useful for dodging enemy’ attacks.
  • “First Aid” immediately heals your teammates in the chosen bay. A good commander always cares about ship’s crew!
  • “Shield Booster” increases the capacity of your energy shield for a while. Remember, the shield is not effective against rockets and kinetic weapon!
  • “Emergency Repair” instantly repairs the broken bay. Please note, that cartridge replenishes a limited amount of bay’s hit points.
  • “Firestarter” initiates the fire in the chosen bay of an enemy ship. Try to not burn down your own warriors if they are boarding an enemy!
  • “Bugbot Spawner” creates the “Spawner” device on an enemy ship, which spawns little annoying bugbots. They run attack ship’s bays and cause damage. Both device and bugbots can be killed by enemy’ crew, so we recommend to place “Spawner” as far from enemy units as possible.
  • “Piercer” creates a hole in the chosen bay and causes damage to the team members located there. Simple. Stupid. Effective.

Furthermore, each cartridge has three power tiers. The difference between them is in strength and effects duration. For example, “Overpowered Shot Mk. II“ increases the damage much higher than basic “Overpowered Shot”. Improved cartridges will appear at shops and drop as rewards as you progress through your adventure.

If you have any questions, feel free to ask here or on the Space Rogue Steam community page. Next time we're going to tell you about in-game weapons. Stay tuned!