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Heyo, it's Youko, and it's time for our monthly update already!
There's a huge announcement looming in the near future but for now let's focus on this week's updates until we have concrete news to share! Let's just say it's about the update schedule and leave it at that. 😅
On the writing front, there's not much to say outside of progress on side quests is continuing.
We're probably looking at the next two weeks being dedicated to this so I'll be sharing a bit more about our design philosophy in the next few coming weeks. The biggest change right now is that we'll be switching from UK to US English. The reason behind this change is due to the majority of our players being from the US and myself being from Canada. If you didn't know already, Canada uses an odd mix of UK and US English, with the majority of vocabulary leaning US, but spelling leaning UK. After some discussion, US English is the easiest for everyone so we will be officially switching to that. Sorry for any inconvenience they may cause! We may eventually add UK English back in as a language option once localization starts to happen, but things are up in the air for now.
Writing aside, things have been moving in the art and gameplay departments! First off, we'll be switching Lapis to a more conventional WASD control scheme where w is up, s is down, etc etc, instead of the directing she's facing in being w and backwards being s. This change is being made due to some feedback we've been given on the discord server, so please join if you'd like to contribute to discourse and the continued development of the game! This patch will officially go live within next week along with more typo and bug fixes.
In the art department, we're starting to work on backgrounds and other visual assets for later missions in the game. As a sneak peek, have a gander at these amazing backdrops our lovely BG Artist whipped up!


We've also officially casted Ashton McCarthy's voice actor, Allen Chan!
Thanks to everyone who applied for Ashton's role! Allen did really great in the auditions by being consistent with the character tone all throughout the dialogs. There were entries who did just as great as Allen, we just didn't expect to have 120+ submissions 😅 It all boiled down to whoever did all of Ashton's lines, followed instructions/never going OOC, and showed genuine interest in the project.
We know we said we're going to reply to each email but turns out we ended up using most of July to fix bugs and other issues for Episode 2... 😭 But please don't worry! We still have more character roles available in the future and we'll surely let everyone know!
Thank you for supporting the game and I'll see you next week!