1. Attempt to balance some FPS issues in faster PCs.
Ex: Right before the last mission for Episode 2, some of the animations like muzzle flares pops up too soon before Ares mechs are in place, and imbalanced delay times.
2. Fixed a bug in Mission 3 Part 2 where the boss can be destroyed. We also changed most of the dialog to manual press/click to proceed to make the events readable.
3. Dialog skip button is now enabled by default, it just informs players they can't skip unread text unless they set "Skip Mode" to "everything" in options menu.
Known minor issues:
- When loading some saves, Sierra's bridge background can become displaced.
- Mouth speed is half when there's a single sprite talking, but speeds up when there are multiple sprites active at the same time.