Hello everyone!
I am thrilled to start rolling out access to the playtest today. As a solo developer, my main goal for this phase is to ensure the foundation of the game is as solid and bug-free as possible before adding more content. Please keep the following in mind:
1. Phased Playtesting Approach
As a solo developer, releasing the entire game at once would lead to massive spoilers and make it overwhelming for me to track and fix every bug. Therefore, we are going step-by-step:
- Phase 1 (Current): You will get the most streamlined version featuring only the core mechanics and a working gameplay loop.
- Future Phases: Once this core foundation is polished, I will regularly push updates adding more pieces of the puzzle until we reach the final state.
2. What to Expect Right Now
- Focus on Core Mechanics: The current and upcoming playtest versions are strictly for testing the core mechanics. Fun content and extra features will be added later.
- More Content is Coming: The Early Access and full release will feature significantly more content. This phase is purely about crushing bugs!
3. In-Game Guidelines & Where to Look
- Menu Info: Check the Main Menu and Pause Menu inside the game. They include the rules and specific areas where I need your feedback the most.
- Join the Community: For any bug reports, suggestions, or extra questions, please join our Discord server:
Official Release Date & Note: September 16, 2026, at 10:00 AM PDT. If we do not run into any unexpected issues, the game will launch officially on this exact date and time. I am not planning any further delays!
Thank you so much for your support. More fun test versions are on the way!
