Source: Steam Community (opens in a new tab)
FEATURES
- Setting the amount to puchase on the faction desk no longer requires the player to press enter to confirm
- Teleporters now only teleport people who have access
- Added /c and /f commands for fleet/crew chat
- Server admins are no longer counted towards the max server cap
- Announce server to master server is now off by default
BALANCE
- Rebalanced heat output for the shield generators so they have different values based on size
- Rebalanced heat output of batteries (from 5 heat per tick for small to 2, and from 10 heat per tick for large to 5)
- Thermal extractor can now hold twice as much Coolant and Heated Coolant
- Increased thermal extractor cooling buffer
- Tweaked demand and stock of Advanced missiles and nuclear fuel
BUG FIXES
- Thermal Extractor now resets it's inventory when spawned
- Fixed a bug where old saves that needed to be upgraded could not be deleted
- Fixed a bug where screen effects would not be visible when the GRIP was active
- Fixed a bug where the screen effects of heat/cold would persist on loading/joining different galaxies
- Fixed a bug with unextinguishable fires
- Fixed power groups on the S3 Reaper
- Fixed being unable to scroll the list of ships in the Vend-O-Tron
- Entities with an unknown behavior now only log this once, instead of every tick
- Fixed ping only showing for one server if multiple servers were sharing the same IP
- Fixed system views not working on the holotable (known issue - moons make planets hard to select)
- Fixed a bug where small repair drones would mine iron by putting iron in a crate
- Fixed a bug where crates would allways be completely filled up when a ACTR would teleport a resource to a refinery
- Fixed a crash in the Ship Options UI
- Fixed a bug where the admin models would not show up when enabled unless the game was restarted
- Fixed a server crash on picking up items from the refinery output
- Fixed a bug with editor hover labels
NOTES
- Servers need to be updated