This patch introduces the new tiered systems into the live build. Meaning that the locations where resources can spawn is now determined by the tier of the star system! But it's not just the star systems that are tiered, ship devices now fit inside tiers as well. Which means in order to build these higher tier devices you need to get resources from these higher tier systems.
https://youtu.be/7Ef4WhJLLQU
In order to get into these higher tier systems you will need to earn enough reputation so you can acquire new rift generator cartridges which allow you access to these systems. These cartridges can be purchased from the new faction desks located in every faction base, and need to be inserted into rift generators.

This new tiering system is put into place so that new players will be guided through the game in a more natural way. If you want to skip ahead and open a limited amount of rifts to a higher tier system, you might want to visit the faction desk on the Black Pit, as they might have some used cartridges for sale.

There are also a bunch of bug fixes and game improvements which have been added suchs as filter options and a completely redesigned Vault UI. this should be much easier and more logical to navigate. We’ve also rebalanced mission rewards to better reflect the mission objective and difficulty.

As always, we’d appreciate any feedback you’re willing to provide, it will only help us make the game better. We have also set up a public discord server which you can join!
Feel free to drop by and have a chat, we’d love to hear your opinion and feedback!
Thank you all for playing and see you starside!
-The Split Polygon Team
