The experimental patch for this patch includes some new goodies that will make it easier and more secure for players to set up space stations.
The first device that we are adding is the new station shield. This device allows players to set up a space station near the sun with an invulnerability shield. This new shield requires a rare crystal (currently looking a lot like a heat sink, new graphic coming soon!) to power, and has a long start up time during which the players will need to defend it. Once the station shield is up, it will stay up until the resource depletes.
The second major addition in this patch is the cloaking device. This device hides your ship from sensors meaning it will be much more difficult to find. Unlike the station core this device requires an actual heat sink in order to operate. And it will function until the heat sink is depleted, or you use your weapons, warp, or disrupt the cloaking in any other way.
And lastly the new scanning system,
In order to combat the problem where players were able to find each other anywhere using the holo-table, we have now added a new scanning mechanic. When in the cockpit of your ship, you will now see signatures appear in space. These new signatures will lead you to points of interest or other players if you follow them. The closer you get, the more details they will display about their source.
For full patch notes, and to leave feedback, see here:
https://steamcommunity.com/app/363360/discussions/4/1733216261948936084/
Instructions on how to join the experimental branch can be found here:
https://steamcommunity.com/app/363360/discussions/4/350542145693906320/
Thank you all for playing and see you starside!
-The Split Polygon Team
