- added some minor graphics
- patched a bug breaking flashlight use
- updated the creator's name
- added big spice dialogue
- added some minor art
- added room right before Tavern on the Hill
- fixed code for talking sprites
- updated internal credits
- updated and fixed Bertie's tunnel back to skip forest of surprises walk back
- added humorous cutscene to lime guy
- did a ton of work on lojee's ring toss in the carnival. it's almost done, i think.
- patched a bug causing puzzle 3 to become unsolvable if you failed it once
- patched a bug causing enemies to spawn in twice in battle after the player dies and restarts without rebooting the game. this was caused by no code handling removing enemy instances in battle after the player dies, causing them to stick around for when the player next entered the battle "room".
- News and updates
- Unsummited Playtest
- Playtest v2.0 PATCH NOTES
Source: Steam Community (opens in a new tab)
