- Patched a trigger battle logic issue which broke launching battles after one already happened
- Texture page shenanigans. I discovered an issue that if you mess with textures and dont clean the project, sprites will end up shifted wrong on the shown texture page in-game. So, TIP: Clean the project when you mess with texture pages!
- Patched an unset variable in athena issue
- Removed all debug drawing except for a few
- added in a variable to use to indicate if we're using a dev build or not
- Patched a rare logic issue causing the game to freeze in an infinite loop when the dialogue system cant find a space and cant break properly
- Patched a bug causing combat dialogue to not reset the combat buttons to selectable when its done being used
- Greatly reduced amount of unnecessary assets
- Fixed Stumpo not playing his own song
- Fixed some YYC compiler errors
- Fixed a broken string on an instructional sign not showing input print when using keyboard
- Fixed instructions on main page to direct players to contact me if they encounter bugs
- News and updates
- Unsummited Playtest
- Playtest v1.2 PATCH NOTES
Source: Steam Community (opens in a new tab)
