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Content Update #1

https://youtu.be/KCwXrErDU6M
There it is, first content update for the Courier of the Crypts!

What's new

:bkey:Crypt Sewers - From the Reservoir, your path leads through the dark sewers where the spawn has risen from the smelly waters. Will you find your way out?
:bkey:New enemy (slime)
:bkey:Arachnophobic filter - Are you afraid of spiders? Do you find it a hard time hiding, running and fighting spiders? Fear not, go to options and turn on the filter to get something less spidy.
:bkey:Rumble effects - You can now turn off rumble effects in options

Changes & Bug fixes

:chopyouup: Tileset fixes where borders weren't quite as black as the background.
:chopyouup: Some sequences locked the player while the spiders could attack you. Sequences are now "safe zones".
:chopyouup: Dialog and scroll texts mistakes fixed.
:chopyouup: Sewer tentacles will stay longer under water if you hit them.
:chopyouup: Tiny map updates (tiles changed more or less)

Excuses

• Checkpoints are still not done because the issue is even bigger than I thought. I won't release anything new before this gets done though.
• This content update is missing one map that I've promised because it's still not finished. It's not what I want it to be so I rather excluded it. Quality over quantity right?
• Supporters Graveyard will take a bit longer because I want to push more content out first but it is on the priority list.

Have fun and sorry...because you'll be dying down there!