Courier of the Crypts

Emberheart Games

Released
Apr 18, 2019
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Crystal Caves HD released!

    We are proud to announce Crystal Caves HD , a remake of a classic platformer that was released back in 1991 by Apogee Software. We got a chance to revisit almost a 30 years old title and so we did! The new version is featuring a whole new episode, achievements, leaderboards, in-g

  2. Developer post

    Minor patch is out (v1.1.1)

    This minor patch is fixing the issue where the game becomes unplayable if the desktop scale on Windows is set to over 100%. Now you should be able to play the game on fullscreen or windowed mode without a hassle on any desktop scale. As always, thank you for your patience regardl

  3. Developer post

    Halloween Sale

    There is no better time to play the game than for the Halloween holiday! ːCourierː How to play: Close the lights Put on your headphones Start the game Deliver the letter! Don't have the game yet? Get it for 20% off for the duration of the Halloween event and you're ready to go! N

  4. Developer post

    Courier of the Crypts - v1.1.0 is out!

    First official content update for the Courier of the Crypts is out bringing 2 new difficulty options as well as leaderboards where you can compete for the top 100 spots! New difficulties Apart from classic difficulty you have experienced so far, the game now offers Story Mode as

  5. Developer post

    Hotfix #5 (v1.0.6)

    Version 1.0.6 is available now which brings more fixes and updates to the game. Most importantly, you can now buy additional ammo at the crypt stores that will make your exploration more pleasant. You asked, we delivered! Fixes: Exploded slimes stayed after respawning at the chec

  6. Developer post

    Hotfix #4 (v1.0.5)

    Version 1.0.5 is available with more fixes, some updates and new achievement for getting 100% complete rate on the game. Fixes: Possible crash when skeletons were firing at you Transition between rooms disabled after checkpoint respawn Collisions not working properly after checkp

  7. Developer post

    Hotfix #3 (v1.0.4)

    Version 1.0.4 is available now with more fixes and additional checkpoints in some of the maps. Checkpoint additions are not meant to make the game easier but to make some parts a bit less of a time-wasters. Fixes: Crash in Reservoir map Starting with endless light in the Sewers I

  8. Developer post

    Hotfix #2 (v1.0.3)

    New day, new fixes! I hope those issues weren't troubling you on your adventures though. Fixes: Game crash that may occur randomly Getting stuck in Lost Caverns if you used cauldron twice in a row Achievement Raised In Darkness awarded without doing the goal Sound glitch with Cul

  9. Developer post

    Hotfix #1 (v1.0.2)

    Few days have passed from the happy release day! Sadly, the release version went out with some issues that weren't tracked upfront so I'm releasing the first hotfix for the game. Fixes: Game crash when dying ( common bug to multiple issues ) Exiting credits not possible with cont

  10. Developer post

    Courier of the Crypts has left early access and is out on PC!

    Happy launch day adventurers! Courier of the Crypts has officially left early access and launched on PC! Check out the launch trailer below! After 8 years of development the game is finally ready for the PC! If you are an early access player, the game progress was reset due to ma

  11. Developer post

    Status update

    End of the March is here and I'm letting you know that everything is falling together nicely regardless of some unforeseen delays. We are currently applying last touches and fixes to the crypts in order to prepare the game for the full launch that will take place this April . Tha

  12. Developer post

    Courier of the Crypts leaving Early Access soon

    Almost four years have passed since the Early Access release and more than a year from the last content update. It has been a long time but there is finally a glimpse of light at the end of the tunnel. The game is finally leaving the Early Access! Even though there were no update

  13. Developer post

    OSX fix with latest content update is out!

    Almost 6 months passed since the last PC content update. At that time I have promised to fix OSX version of the game which wasn't working for most of you who bought it. So first, I would like to apologize to everyone for keeping you waiting this long. At the end of the day I'm 1

  14. Developer post

    Content Update #10 - Lost Caverns

    The long promised update is here, finally! There was again quite some work to do for this release from the totally new environment to new enemies and of course, map took it's own time as well. I also did my best to solve some of the major bugs but there are still some left. Here

  15. Developer post

    Content Update #10 - Lost Caverns

    The long promised update is here, finally! There was again quite some work to do for this release from the totally new environment to new enemies and of course, map took it's own time as well. I also did my best to solve some of the major bugs but there are still some left. Here

  16. Developer post

    Content Update #9 - The Mines

    First of all, I apologize to you all for keeping you waiting! Now I can finaly present to you a new content update (Windows only). After the MAC release the life got busy and I had to work really slow on the new content. It is featuring fresh new enemies, new puzzles and lots of

  17. Developer post

    Content Update #9 - The Mines

    First of all, I apologize to you all for keeping you waiting! Now I can finaly present to you a new content update (Windows only). After the MAC release the life got busy and I had to work really slow on the new content. It is featuring fresh new enemies, new puzzles and lots of

  18. Developer post

    Unexpected update delay

    Hello everyone! As you might have seen there was no update in quite a while now and for that I would like to apologize but I'm doing my best, I really do. Maybe this is the largest gap between updates so far but lately my job and life in general took more of my time so I had less

  19. Developer post

    Unexpected update delay

    Hello everyone! As you might have seen there was no update in quite a while now and for that I would like to apologize but I'm doing my best, I really do. Maybe this is the largest gap between updates so far but lately my job and life in general took more of my time so I had less

  20. Developer post

    [OSX] Switch ammo crash fix

    Thanks to the bug report, I've just released a tiny patch for OSX which fixes a Switching ammo bug/crash . I'm really sorry if that occured to you, I wish I had found the bug before it caused you troubles. Regards, Primoz