New content update is here! Although only 1 new map is added there are many polishing updates as well as bug fixes which makes this update quite big and important.
New & Updates
- New map - first map in the new "Forgotten Crypts" episode. Get a glimpse of what awaits you and you better get used to it.
- Spider eggs will open more slowly now and in 2 steps.
- New spider egg graphics and effects
- New mummy graphics, effects and behavior
- New spider effects on death
- Spiders will be slightly thrown back on hit
- New Curator's portrait (WIP)
- Some of the sounds were changed and some added
- Checkpoints #1 - you won't respawn with full health at the checkpoint anymore
- Checkpoints #2 - more checkpoints were placed in the first few maps, especially on the places that really needed it (eg. after wooden machine fight)
- Spiders will be slightly thrown back on hit
- Some art got more polished
- Courier plays a "throw" animation when you attack
Bug Fixes & Optimization
- Spiders walking outside the map
- In Crumbling Halls, earthquake sound won't stop after the earthquake
- Mummies not getting hit by the arrows
- Some rendering optimization
- VSYNC implemented but still not in the options. By default it's turned off but in case you want to enable it, navigate to /Data/Settings.con and set [VSYNC] value from 0 to 1.
I'm sure there are some other things that I may left out but in general, you should feel the difference when playing the game for sure.
Unfortunatelly, more bugs were found which I've not managed to fix. Also, there are some polishing and gameplay updates planned for the next minor (bug fixing) update (before MAC version):
Known bugs and updates the TODO
- You are always placed at the start of the map selection screen.
- Game crashing sometimes when respawning at the checkpoint in the Cathedral map.
- In the Queen's Lair, when respawning at the checkpoint, you can be placed in the void.
- Shooting stones at the bottom walls may destroy stones at the player's position sometimes.
- Spider Queen's sound won't stop after her death.
- Cultists may fire themselves up (shooting at the wall in front of them. They are bad at aiming good...)
- Mummies are missing attack animation
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- More pleasant moving library shelves that won't force you to rage quit
- More logical checkpoints
- Some necessary art updates (missing / wrong texture frames)
If you think I should have fix / change something, please let me know. I'm gathering feedback all the time along the way and everything helps.
Enjoy the update! :oheart: