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Minor patch #14

Like I said last in the last notes, this is the last minor update before the MAC build. I will be working on the new map but the priority is on the port which should be done pretty soon (cross fingers!)

Bug fixes & updates:

  • VSYNC option was added to the options menu (no need for file hacking)
  • Some of the items got gfx updated (skulls, keys...)
  • Mummy has proper attack animation now.
  • More sounds were placed on the maps and new sounds added
  • Some of the wall gfx was similar to the cracked wall that can be destroyed and urns were lost - this pieces were replaced
  • Enchanted Library - magic book shelves are moving slower now and final move point is nicely marked. I hope this brings less frustration to you.
  • Shop had some bugs which are fixed now (UI, movement)
  • More sounds were placed on the maps
  • Cathedral - you could get attacked when ringing the bell.
  • Cathedral - you could find a secret because of the missing wall collision.
  • Cathedral - invisible checkpoint was added before the last part of the map.
  • Reservoir- at the wooden machine fight you could hit the "invisible" checkpoint after the battle just before the wooden cog was thrown. If you died after that you couldn't get the cog.
  • Shattering Halls- music and sounds won't stop playing when they should. Noise should be gone now :)
  • Crypt Entrance- pressing the torch button after getting the torch will display a message saying that it's not needed right now. Newcomers could get lost after getting a torch "How to use it???".
  • When you reach the next checkpoint, previous one will get destroyed and won't be usable anymore. This will prevent exploitation of the checkpoints.
  • Invisible checkpoints won't spawn particles and light now.
  • Minor collision glitches fixed in some of the maps.

As you can see, the list is quite big. I wanted to put some extra effort into this patch so I can speed up on the content and I won't be doing much polishing for a while now. Of course, you should note that polishing TODO list is huge and I will talk more about it in the next post because I really want to explain where the game is going and what needs to be done.

If you find any bugs you can report them here:
BUG Reports
If you have suggestions, leave them here
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Thank you again for your patience! :oheart: