After a long wait, new content update is finally live featuring a new map which will test your Courier courage for good - Queen's Lair.
New & Updated:
- New map - Queen's Lair Find the cause for spider infestation and search for secrets well and long hidden.
- Tileset remastered I felt like the old tileset for the Marble Halls theme just wasn't good enough for it didn't have enough contrast for the dark crypts so I've updated it into something more suitable. Take a look at the difference.
- Tiny graphic update
Some of the objects like casket, brazier, column and other various objects got slight shadow under them.
- Boxes hidding food and gold Destructible boxes were empty but from now on, crushing them may reward you with an apple or some gold.
- Map 2 - Myth the Spiders (new checkpoint) I saw lots of deaths and despair in the 2nd map for it is quite hard for an early map and we know dying and running the long corridors over and over isn't fun so I've added another checkpoint.
- Map 2 - Myth the Spiders (tutorial hint) Tiny tutorial-hint added for turning your torch on after exiting the torch portal.
- Egg spiders If spider lays from the egg he will automatically attack you now. Be careful running around eggs now.
- Aggressive spiders If spider is following you without a return (that happens if you attack them or if you open their eggs) they will glow red now.
- New sounds Some of the sounds were remade - mostly those from the enemies.
- Spider net When the spider net hits you, you will get covered in web and for 2 seconds your movement speed will be decreased by 50% and you torch disabled.
- Health Bar Steam Machine "mini boss" finally got a health bar indicating its health.
- Story map - Crypt Entrance (torch bar shown) When you find the torch for the first time, torch bar will toggle indicating that you really found a torch. Before it may be a bit confusing. Of course you still can't light your torch at that point.
Bug fixes:
- Starting a map with 0 ammo. (Sometimes you started a map with 0 ammo although you had more with you from previous maps)
- Barrels collision fixed (destroying one in the group of more disabled collision for all of them)
- Mummy - green particles on damage (fixed - they are appropriate white now)
- Dialogues out of bounds fixed
- Portraits changed to appropriate ones
- Picking an item in the air (before it landed) may resulted in a bug where item didn't go into your inventory when you picked it.
As you can see, there are quite some changes and there are many more yet to come - new portraits, more polishing, new sounds, more enjoyable fighting, weapon changes and of course new content. I try to collect as much feedback as I can from the reviews and Let's players so I can make the game as enjoyable as possible.
I hope you will enjoy this new map for it is a huge milestone in the Courier's quest of delivery! ːoheartː