We've continued to improved the game, make it more accessible, more enjoyable* and more polished. And the biggest addition is probably the Endless mode! But more on that later.
The finally final art of the Steam assets
Aka, the famous Steam capsule. I know that most developers would yell at us for being waaaay to late for this and I can do nothing but agree. But. Better late than never**. So, if you are looking for Kabonk! here is how it should look now! Thanks to our amazing friend Djanilla for making such a beautiful artstyle. Check her out.
**Just don't tell Chris.
The release trailer!
No words, just enjoy the 6,842,880,000 pixels.
Demo reset
Now that the Debut Festival is over we have reset the demo leaderboards. We have been adding all updates (except for the full game content) in the latest demo. I hope you will enjoy all the life improvements!
Thanks and congratulations to the winners!
Another chance on the Live board!
But that is all nice and well but you want the details!
We originally planned to release Kabonk! this week. And it is shippable. But a game is never finished, so each updates makes it better. Hopefully we found the right balance between the endless cycles of updates and the release. And talking about endless...
We have added the Endless mode, a level with increasingly more bricks and chaos. How long can you hold?
Added more (visual) feedback when completing levels and achieving high scores
We fixed a issue on lower quality for transparent ball pickup
Decreased memory usage
Improved clue for game over reset or exit
Improved mood in menu
Added more songs!
As always, there is much more to do. So until next time!
*Maybe, it's complicated :)
