Edit:
Hotfix 2:
- Tables with non-computer related stuff on them will now be used for meetings
- Button to reset room and furniture to user default style
- Fixed bug in pathfinding bug fix
There was a bug with DirectX11 causing the Windows version to crash, as such I'm releasing some stuff early for Windows to get the fix out of the door. Mac and Linux will receive the same changes with Alpha 7.3.
Changes:
- Fixed game crashing on old graphics cards that only support a subset of Directx11
- Fixed employee pathfinding failing randomly in rooms with many doors
- Improved inter-room pathfinding, overall employee pathfinding still needs work
- With autosave on you can go bankrupt but load and avoid going bankrupt
- Optimized connecting servers, by only recalculating power sum once
- Optimized dropdown list population by caching list elements, as it was causing huge lag, especially when connecting and placing servers
- Employee effectiveness calculations are now limited to 1000 times per second(20 employees * 50 frames), since it bottlenecked the CPU pretty hard
