Alpha 6.2 has just been released. It fixes are couple of nasty bugs, there still might be some left, but I have improved error reporting to help me out with this. Pathfinding has also been added, which took a while, so employees should no longer walk through stuff. If you still find that they do, please send me a save file.
I have a list of things I still need to finish before I release the final version of Alpha 6:
- Fix meeting table grouping code
- Optimize employee paths
- Redo building tutorial
- AI should release better quality software on average
- Newer computers should be faster
- *All of the secrets*
Other changes in this version:
- Selecting a room might select a piece of furniture on a lower floor instead
- Deleting basements with employees in would break the employees
- Saving over an old broken save would not immediately update its corrupt status
- Splitting a room with more walls than the room contained would break the game
- Room was not highlighted after changing geometry
