Greetings, Commanders!
A huge thank you for your passionate feedback on the early beta images for European War 4: Napoleon Remastered!
We’ve read every piece of intel you’ve sent regarding the UI, generals, data balancing, map mechanics, unit movement, and other valuable feedback. In this message, we want to share some of the changes we are currently deploying to the UI and interactions based on your feedback.
From the beginning this title decided, our top priority has been to forge a true PC version game. We are moving beyond the original mobile design to deliver the UI and interaction that is purpose-built for PC screens and keyboard-and-mouse control. This involves more than just adapting the art style; we are redesigning the entire layout for better flow and accessibility.
After carefully reviewing all the feedback from our commanders, we've focused our latest optimization efforts on these key areas:

1. A complete layout redesign to enhance the clarity and presentation of UI and information, both inside and outside of matches.
2. Full optimization for the PC experience, including improved mouse and keyboard controls, plus the addition of hotkey support and an in-game guide.
3. A more responsive and tactile feel, achieved by enhancing input feedback, hover effects, and other interactive visuals.
These adjustments to UI and interaction are just one part of our remastering efforts. Core content, including map optimization, the addition of new levels and improvements to existing ones, balancing adjustments for general skills and stats, and the optimization of resource allocation for the premium model, is currently under intensive and simultaneous development and debugging.
In our upcoming communications, we will gradually share the latest optimization plans and detailed results with you, our Commanders. We hope you will continue to follow our future updates and provide valuable suggestions and feedback on these adjustments. Your input is the driving force behind our progress!
