Hello, adventurers,
It's Alice here! I’m very sorry about being late.. So busy days @_@
This week again, we picked some hot topics among the community, trying to answer your questions with this Adventure’s feedback
If you would like to read the last week's feedback, please go to:
http://steamcommunity.com/games/361800/announcements/detail/468778664298952321
Ok, let’s take a look.
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Q1. I heard about the new contents updated in March, and it’s the end of March. Do you release the update this week, or is the update postponed? If postponed, why?
- From the official forum and the ToL Steam community
A1. First of all, we are terribly sorry about the delay.
The update was planned in March, but this update has become a big patch and is being delayed, as mentioned in the previous feedback on 16 th. Unfortunately the update has been postponed, but I can tell you the date after reviewing the development progress.
The reason why the update is delayed is because the development tasks are much more than expected. We have so many things to do with limited time but working hard. After polishing the game and trying to make it perfect, we will introduce the update to you. Please give us little more time.
Again, we are sorry about the delay.
- From Wonpary in the game design team
Q2. It says in the previous diary that “The tasks we are currently working on will not be added at once.” What does the next update include?
- From the official forum
A2. Firstly the new engine. The new game UI is the second.
One of the remarkable points that you can see with the new engine is the World made by Voxel: all terrains in the World have been converted. Plus some features that the old engine did not support will be added, thus ToL becomes looking better, playing better. Note that the World introduced soon is not a ‘full’ version: we believe there are more to do for a better experience. We will keep working on the World creation until the end of Early access.
Secondly we are making the new UI simple but modern, so that the game would look 2017-ish. This does not mean we are making just another UI: we keep good things from the old UI and improve it easier to use. Actually it would look like a different game if you have a look at the UI.
The developers are polishing the new combat system. The system will be updated after many tests.
- From Wonpary in the game design team
Q3. Updates are very slow, and the systems have defects, still I like ToL. I believe this game has a hope. Please do not let me down, Oddone!
- From the ToL Steam community
A3. Thanks very much for your word. The game is being improved and becomes a far better game indeed. Our developers are working hard to make your hope true.
We are very sorry about the updates slow. To make excuse, it takes times that a small team makes a big work. We have optimized the development process, so as to develop the game more efficiently.
Regarding the defects, we are making improvements: by the system and rule renewal, we are going to make a fair system where you can enjoy the game.
- From Wonpary in the game design team
Q4. I was going to gift a Zaka to my friend, but there was no button to send. I could gift the game but the items. Add the gift feature, please!
- From the ToL Steam community
A4. I think we need the gift feature, too. As the Steam store has not got the feature yet, I should ask Valve to add the feature.
If Steam does not support the function in future, we will consider to develop and add the gift option as an ingame function.
- From Wonpary in the game design team
Q5. The pic of the day: Alice’s choice
Lots of nice screenshots are on the Steam community! Let’s take a look. +_+
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Note
To conserve our energy and concentrate on the game development, the feedback/diary will be updated bi-weekly for a while. The next diary will be uploaded on 13 th, April, and the feedback comes next on 27 th, April.
This change does NOT mean at all that communication between us is unimportant. With the bi-weekly feedback/diary, Oddonegames will talk to you as much as possible.
If you have any question/inquiry, please contact OddBearHug on Steam or email at [email protected]. Thank you.
