Hello, adventurers,
This week again, we picked some hot topics among the community, trying to answer your questions with this Adventure’s feedback
If you would like to read the last week's feedback, please go to:
http://steamcommunity.com/games/361800/announcements/detail/483412829755630812
Ok, let’s take a look.
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Q1. I read about the PvE/PvP areas. It says I cannot attack or get attacked in the safe areas, but can fight in the Outlaw areas. Does this mean I can/should take part in a battle, even if I am from the neutral faction? If so, what is the point of ‘neutral’? Is the peace faction going to be a beginner’s protection?
- From the official forum and a fansite
A1. As you already know, the World will be divided, and PvP is available in the Outlaw areas, regardless of your faction: yes, this could make the peace faction pointless, as you guess. We are thinking about removing the peace faction and making the 3 faction system. Also we are considering that you will choose your faction when creating your character: The Bastards of Freedom, The Knights of The Rose and The Company; the choice might be permanent.
Note that those are not confirmed. We are going to consider it carefully and tell you when everything comes clear.
- From Wonpary in the game design team
Q2. I am a Russian speaker and meet many Russian players in the game. When does the game support the Russian language? Do you actually plan the multi-language support?
- From the official forum
A2. Yes, we are planning to add more languages. Actually, some of the Russian players have translated the game text into the language (thanks for the supporters). However, the game contents have been added/modified, and so has the text, we need to translate/proofread the text again. In addition to Russian, we are planning to add German and Portuguese, too. Note that the language translation will begin after the end of Early Access.
- From Wonpary in the game design team
Q3. I read the feedbacks every week. I remember the global chat mentioned months ago, but nothing mentioned in the developer’s diary. When is the feature added? Are you making the global chat?
- From the official forum and the ToL Steam community
A3. It is obvious that we need the chat function. I have already designed the system, still I am working on it, as the game UI is being improved. The feature of World/Faction chat will be added when new ToL is introduced (i.e. the end of Early Access).
- From Wonpary in the game design team
Q4. I tend to keep any interesting items in the game such as Quartz, Gold ore. I just found that they were a part of unimplemented contents and do not have any use yet. Are they going to be implemented before the end of Early Access?
- From the ToL Steam community and a fansite
A4. You can see items like Quartz, Gold/Silver ores, a Seahorse, which do not have any use yet. Some of them will be implemented before the end of Early Access, and the rest of them will be removed/hidden. I am currently sorting them out to list up.
- From Dalraechagi in the game design team
Q5. The pic of the day: Alice’s choice
Lots of nice screenshots are on the Steam community! Let’s take a look. +_+
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Ok, that’s all I have for now. See you next week!
