Hello Adventurers,
If you would like to read the past adventurer’s feedback, please go to:
http://steamcommunity.com/games/361800/announcements/detail/797521206904922948
Ok, let’s take a look.
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Q1. I can’t log in the test server. Sometimes it’s very odd that my friend can play, but I can’t. I think the server is not stable. Is it because it’s a test server? Or is there anything wrong with the game?
- From the official forum and the ToL Steam community
A1. The test server is to test a new build, so that we can make sure that the build will work on the live server without major issues. In the test server, sometimes we could experience a crash, connection lost, or server down; updated feature would not really work, too. Please understand this is a test environment, and we are sorry for any inconvenience.
- From Chyaya in the game development team.
Q2. I can see some bugs has been fixed, but still see more in the test build. They are little graphical glitches and serious issues, too. Is it sure that you will update the live server after a bug fix?
- From the official forum
A2. The live version will be built after the major issues from the test build are fixed. Plus, the test build is not a complete version: some features are added but removed in the live build; values and rates are being modified. Please check our official forum, when you want to report an issue or to submit a feedback.
- From Chyaya in the game development team.
Q3. The castle looks good. I thought it was too high once, but now it seems ok, as the Warden Tree grows up. But a question is that the design of the castle and the Tree are already fixed? Are you going to make improvements on their design? Plus, the walls and the gates of the neutral faction don’t look good: it is like from the Stone Age. Will it be changed in future?
- From the official forum
A3. High walls are intended. The purpose of the design was to make a castle like a “castle”, especially when you look at it in distance. Plus, we want to create a magnificent look of the castle in which a Warden Tree is surrounded by the walls. A player told me that it looked as if the castle were a prison, as the castle was small but high. We did not realize that, but the castle will look good when it has a certain size of area.
The design of a castle will be improved, so that the 3 war factions can show their characteristics: you will see the differences. And the wall design of the neutral faction also will be modified. The purpose of the lower wall is to show off your beautiful town, so that a stranger can look into your town from the outside. The height will be more or less the same but the exterior will be improved.
- From Brandon in the game art team.
Q4. I am an old player who so much loves the free build in ToL. I saw the big changes in the test server. There are some interesting features introduced, but I am not fully happy with the major changes: specially the Warden Tree system that restricts the freedom. So I got a question: what game does ToL wants to be? Can you tell me the vision?
- From the ToL Steam community
A4. We also think the freedom is the most important value of ToL. After a long consideration, we have concluded that a rule is necessary to create the world of freedom. ToL is not a single play game but a multi play online game: you will play with other players; someone’s action could ‘invade’ someone else’s liberty. It is obvious that a clear rule makes fair and free play.
The goal of the game is to create the world of freedom, as it was and will. Please consider that the new features are to define the essential rule for a fair and enjoyable play in the world of freedom: they do not aim to restrict the freedom.
It was tricky to add the pre-announced contents, since the game system was imperfect; we will concentrate on the upcoming updates.
- From Chyaya in the game development team.
Q5. The pic of the day: Alice’s choice
I picked up some pictures this week. Let’s take a look. +_+
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Ok, that’s all I have for now. See you~
