Hi there! A new version, v1.04, for the demo with improvements has been released!
- Completely reworked the score system!
Now every time that you kill a monster or complete a mission, you will increase your score multiplier.
When you lose the ball, you will obtain a score bonus for that specific ball that came from { score multiplier x table mechanics score (ramps, gold barrels, etc.) }.
You can see the score at the top middle at all times, or to the left of the screen after you lose the ball
This will allow you to know how well you did and will create a deeper score system!
- More missions added to the mission pool.
You will need to increase your mission level in order to find them
- Ultimate system direction reworked
Now it is easier to aim for the ultimate when using a keyboard or controller.
I have added a precision system that gives you small acceleration, so it is easier to aim
With the controller, you can use the left joystick to give it direction
- Added Virtual Pinball Support!
Now you can play Runix in your virtual pinball!
You will need to add "-vpin" in the launching option in Steam, and it will launch in virtual pinball mode!
It needs at least 2 monitors to work!
You can configure the UI navigation in the input menu ( under the options) for a better experience.
If you have a strange monitor configuration, you can decide which monitor to use by adding the monitor number after the "-vpin" command, like "-vpin 2"
- Completely changed the boss from Act 1. Now it has a Druid!
- Completely reworked the balance of most of the balls. Try new combos because new combos have emerged
- Implemented Localization! For now, Spanish has been added
- Added a language selector in the options
- Changed the description of some enemies / powers / events / balls
- Added an encyclopedia for enemies
- Tweaked the map generation so it gives better maps overall
- Added more descriptive text in the Wizard Tower for increasing card levels
- Moved the tutorial to include the starting bonus
- Added table selector for the infinity mode ( only 1 table in the demo)
- Added an indicator when the ultimate is ready on the ball; this way, it is easier to detect when you have the ultimate available
- During multiball, now you can see which ball will be affected by the ultimate
- Achievements ( only for main game)
- Added an anti-cheat security system
- Added a red trail indicator to the enemy balls so you can identify better which ones are bad
- Added a hover in the run summary screen for artifacts and balls so you can see better your combination
- Removed health given in the rewards from the last boss in the last act
- Improved performance. Now it runs on a potato PC if you go for the lowest graphics settings
- Fix navigation in the merchant for the controller under specifics circustances
- Fix navigation for the controller during the tutorial
- Fixed some sounds not being affected by the sound sliders
- Fixed some tutorial buttons
- Change the balances of a lot of balls and enemies
- Removed the 3rd enemy during the map selection after floor 9
- Fixed your score and global score leaderboards
- Fixed some times flippers don't work under very rare circumstances
- Lots of small bug fixes
- Probably more changes that I forget because I have changed a lot >_<
