New Feature — The Apothecary
After your first farm ascension, the Apothecary unlocks. Navigate to it from the map.
Workbench
Combine essences from your farms to brew potions across three tiers
Tier 1: 2 ingredients, 5 minute brew
Tier 2: 3 ingredients, 20 minute brew (unlocks after discovering 10 Tier 1 recipes)
Tier 3: 4 ingredients, 60 minute brew (unlocks after discovering 10 Tier 2 recipes)
Failed brews award 1 vial and teach you something — hints appear after repeated failures on the same combination
68 total recipes to discover across all three tiers
Ingredients and brew progress persist when you close the game
Essence Stocks
Every harvest on every farm feeds essence into the Apothecary
Inactive farms contribute automatically in the background at a rate matching their actual harvest speed
Offline farms also accumulate essence while you're away
Recipe Book
Track your discovered recipes in a codex-style panel — left page shows your collection, right page shows details of the selected recipe
Unique colour-shifted potion icon for each discovered recipe
Milestone tracker shows discovery rewards
Apprentices
Hire up to 3 apprentices (Novice, Adept, Expert) via the Upgrades panel
Assign a known recipe to each — they brew continuously and independently of your manual slot
Apprentice brews persist and restore correctly on reload
Upgrades
Expand your Apothecary with vial-purchased upgrades
Increase essence caps, reduce brew times, unlock extra brew slots, hire apprentices, and speed up apprentice brewing
Activity Log
All Apothecary activity is logged — brews, discoveries, milestones, apprentice actions, upgrades purchased
Log persists across sessions and shows relative timestamps
Offline activity appears in the log when you return
New Feature — Crop Mastery Levelling
The old binary mastery system has been completely replaced with a full levelling system.
Each crop has 30 levels, requiring approximately 20,000 total harvests to max out
Every harvest on any farm (including background farms) contributes XP to that crop type
Each level awards incremental bonuses that stack — for example Blueberry gives +1% crop value per level for a maximum of +30% at level 30
Reach level 10 for a Bronze Crown, level 20 for Silver, level 30 for Gold
Crowns are visible on the crop buttons in the farm UI
The Mastery panel (accessible from the sidebar after first ascension on both farms and the Apothecary) shows your level, XP progress, and current bonus for each crop
Bronze, Silver and Gold milestone perks are coming in a future update — the incremental bonuses are active now
Per-crop incremental bonuses:
Lettuce: Planting cost reduction (up to -30%)
Blueberry: Crop value bonus (up to +30%)
Tomato: Growth speed (up to +15%)
Eggplant: Shop discount (up to -15%)
Carrot: Offline cap increase (up to +15 hours)
Corn: Offline earnings (up to +30%)
Dragon Fruit: Bonus season value (up to +30%)
Crystal Berry: Offline earnings (up to +60%)
New Feature — Multi-Farm System
Each farm now maintains fully independent data — separate research lab progress, prestige counters, extract counts, crops, seasons and upgrades
Farms can be renamed by clicking their label on the map
The Apothecary can also be renamed
Background farms simulate harvests at their actual speed based on their own upgrades, research and unlocked crops
Switching farms correctly restores all per-farm panels including the Research Lab
New Achievements (13)
Apothecary:
First Brew
Eureka! — Discover your first recipe
Tier 1 Master — Discover all 28 Tier 1 recipes
Going Deeper — Discover your first Tier 2 recipe
Tier 2 Master — Discover all 25 Tier 2 recipes
Ancient Knowledge — Discover your first Tier 3 recipe
Taking on Help — Hire your first apprentice
Improving the Lab — Purchase your first Apothecary upgrade
Collecting Vials — Accumulate 100 vials
Vial Hoarder — Accumulate 1000 vials
Mastery:
Bronze Farmer — Reach level 10 on any crop
Gold Farmer — Reach level 30 on any crop
Dedicated Farmer — Reach level 10 on all 8 crops
Improvements
Objectives panel now fades away permanently once all main objectives are complete
Offline notification now correctly shows each farm's individual contribution and essence earned by the Apothecary, using your custom farm and Apothecary names
Offline notification fully translated in all supported languages
Stats panel restructured and prestige stats now correctly separated from lifetime stats
Bug Fixes
Fixed background farms not contributing essence to the Apothecary unless visited
Fixed research lab progress being shared across farms instead of being per-farm
Fixed farm data sharing dictionary references between slots, causing progress from one farm to bleed into others
Fixed brew ingredients not restoring correctly after reloading mid-brew when an apprentice was also active
Various translation fixes throughout the Apothecary UI and offline notification
