Our first update patch here!
New Feature from Feedbacks:
Players can now adjust the intensity of screen shake in the settings menu. It can even be turned all the way down to completely disable it.
Bug Fixes
Enemies defeated while Time Pause is active now correctly become semi-transparent.
In Test Mode, choosing to revive after dying no longer causes the game to stay in slow motion.
Achievements to defeat the BOSS now unlock properly.
Update achievements unlock logic for personality types.
Fixed an issue where clearing a run with Mouth Blaster would not unlock Verbal Barrage or the corresponding achievement.
Fixed an issue where opening a dropdown with a controller in the settings menu and then pressing the Back button could cause the UI to become inconsistent.
Improved mouse confinement: the cursor is now locked to the game window only during combat, and can move freely outside the window when not in combat.
Text Fixes
Fixed the unlock condition text for Count Capital. It now correctly states that you must win a run with Lifesteal at level 20 or higher, not 20 or lower.
Fixed the incorrect description of the trait [LOVE 2000], changing the value from 645 to 648.
Fixed an issue where the “Boss Fight” label was not properly localized during boss fights.
Thanks everyone for the support ^ ^
We will continue to improve based on feedbacks!
