Final Demo Update: Codex System & Major QoL Rework
Hello, players!
First, we want to sincerely thank everyone who has played our demo and provided invaluable feedback.
This update will be the final major update for the demo version. We have focused on significantly improving the game's core convenience and systems based on your feedback.
All new content and systems developed from this point forward will be introduced in the official full release. Thank you for seeing the potential in our game through the demo. Here are the details of the final demo update.
Key Update Details
1. New Systems: Codex & Team Builder
'Codex' System Added: You can now systematically check 'Unit Info' and 'Synergy Info' within the game.
'Team Builder' Feature Added (in Codex):
In the 'Team Builder' tab, you can now pre-arrange units to design your own team compositions.
You can "Highlight" units from your saved team, making them easier to spot and purchase from the shop during a match.
2. Tutorial and UI/UX Rework
Major Tutorial Rework:
The tutorial has been split into stages, allowing you to play only the parts you need (a full playthrough is, of course, still available!).
You can now access the tutorial at any time via an icon on the top-right of the main screen.
Combat QoL Improvements:
Your current and maximum unit capacity (population) are now always clearly visible.
A unit's (tower's) attack range will now be displayed while you are dragging it.
General UI Improvements:
Improved the overall user interface for better convenience and readability.
3. Combat Environment Improvements
Battlefield Size Change: To increase strategic density, the field size has been adjusted from 4x9 to 4x8.
Pre-Game Preparation Time Added: A short preparation time has been added before the game starts, allowing you to place units and plan your strategy.
4. Bug Fixes
Ranking Bug Fix: Fixed intermittent errors related to the ranking system.
This concludes the final update for the demo version.
Once again, thank you to everyone who enjoyed the demo and took the time to provide feedback. We will now focus on the final development journey toward the official release.
We will do our best to greet you soon with more comprehensive and polished content.
Thank you!
