v0.6.1 introduced a rare bug where starting a battle with certain memories on a character would fail to start the encounter, then cause the path choice menu to stay on the screen forever. This should now be fixed.
Once again, this change loops in some (Cricket and Crow) card tweaks and some QOL changes, since there was no reason for me to rip those out from under the patch. Those shall be described in next update's notes.
