Drift Shell now has all leg type options Implemented so now I consider the game to be about half way complete content wise.
My Objective now is to make more Maps, polish the art/presentation, and fill out the Conquest mode experience. all that in time for summer Next Fest in June.
~Change Log~
- Added Quad Legs to mech assembly
- Added Tank Legs to mech assembly
- Added Missile lock timers and a green reticle to indicate a missile lock is being processed
- Speed Missiles can now have up to 4 locks
- Split Missiles can now have up to 2 locks
- Machine Gun Weapon Arms Ammo clip has been increased and damage has been slightly decreased
- Machine Gun bullet Spread increased slightly
- Sniper Rifle's impact push back decreased heavily
- Fixed a crash due in online lobby due to a client leaving after a game where the host changes the build of a bot player
