Cyber Sentinel – Changelog
v1.9.10 – Web Steam Fallback
Full API compatibility and offline achievement tracking via localStorage
Added onAchievementUnlocked() event system
Improved type safety and developer tools
Production-ready browser fallback for Steam
v1.9.9 – Greenworks Integration
Replaced steamworks.js with Greenworks
Full Steam API support (achievements, overlay, Steam ID)
Multi-platform support (Electron, Tauri, Web)
Includes TypeScript types and debug tools
v1.9.6 – XP Gem Sound
New sound for XP gem collection (collectdata.mp3)
Triggers for both player and drone pickups
Applies to all gem types with 70% base volume
v1.9.5 – Weapon Sounds
Added sounds for machine gun, shotgun, reload, and ammo pickup
Balanced volume (80–90% of base)
Enhances combat feedback
v1.9.4 – Ability Shortcuts
New keybinds: Z (Freeze), C (Burn), Shift+C (Flood), Shift+V (Virus)
Conflict-free and theme-consistent
v1.9.3 – Upgrade Menu Shortcut
V key now closes the Upgrade Menu (also ESC, S)
Improves accessibility and control
v1.9.2 – Achievements Finalized
Full implementation of 40 achievements
Includes test panel and debug tools
Ready for production deployment
v1.9.1 – Overload Fix
Effect now targets only visible enemies inside the red circle
Added bounds and visibility checks for fairness
v1.9.0 – Achievement System Init
Introduced Steam achievement tracking (40 total)
Auto fallback for offline mode
Includes debug shortcuts for testing
v1.8.2 – Settings UI Fix
Clear labels: "ENABLED"/"DISABLED" with color indicators
Resolved previous confusion with toggle states
v1.8.1 – Reroll Reset + Cost Display
Reroll penalty resets after 2 level-ups
Fixed upgrade menu to show accurate costs
v1.8.0 – Balance Update
Player base damage increased by 4.7%
SummonerEnemy nerfed: reduced minions, slower spawn, longer cooldown
Improved early and mid-game balance
Language Support
Language Status
English (🇺🇸) Complete (Native)
Chinese – Simplified (🇨🇳) Complete
French (🇫🇷) Complete
German (🇩🇪) Complete
Japanese (🇯🇵) Complete
