Hello, this is a small update based on feedback and analysis of gameplays from several different sources.
If you have any feedbacks, please, feel free to share with us. Thank you. 🎪
🔴 Changes:
Decreased amount of Batteries in the scenario.
Decrease in the amount of Sneakers in the scenario.
Slight decrease in the amount of stamina received by Sneakers.
Removal of some gates.
🔴 Corrections:
The flashlight sprite in the HUD now moves when “headbob” is disabled in the options.
🔴 Additions:
Hall access after the completion of the stage.
Addition of an objective progress bar in the HUD.

