🚀 Hey Cosmonauts,
Start your engines 🏁 Cosmo Tales launches into Early Access on Steam on Thursday, September 3, 2026. 🎮
It's been a road. 🛣️ We showed the game publicly for the first time at Gamescom 2025 🎪, dropped the Saul Bass-inspired story trailer in February 🎞️, brought a fresh Convergence Showcase trailer with two new playable vehicles 🚗✨, and put the demo in your hands during Steam Next Fest 🕹️. Every one of those beats came with feedback that landed directly in the game 💬. On Thursday we finally open the garage properly. 🔧







What Cosmo Tales Actually Is?
A family-friendly roguelite adventure 👨👩👧👦 where you play a teenage driver and his loud, opinionated, fully-armed cosmobile a talking car inspired by the legendary Škoda 1203 🚐. Your car fights. 💥 Your car complains. 🗣️ Your car has feelings about your driving. 😤
🌀 Dimension shifting, in real time: The core mechanic isn't a gimmick layered on top, it's the whole thing. Flip between realities mid-combat and the world layout changes underneath you. Paths open. 🚪 Cover disappears. 🧱 Enemies behave differently depending on which reality they're standing in. 👾 Learning when to shift is the skill ceiling. 📈
🔩 Builds you actually assemble: Fast, readable combat with a build system that rewards experimentation over memorization. 🧪 Enemies are designed around layered defenses 🛡️, so there's rarely one correct answer there's the answer your current loadout can pull off. 😎
📖 A Cosmo Tape anthology, not a campaign: Each sector is a self-contained "Cosmo fairy tale" 🪐 its own characters, its own conflict, its own dimensional mess to untangle. Bite-sized missions ⚡, boss fights 👹, and collectible Cosmo Tapes 📚. Some are laugh-out-loud silly 😂. A few sneak up on you. 🥲
🎨 Handcrafted '70s retro-futurism: Every world built from scratch, in-house. 🛠️ Donut planets 🍩. Cosmic deserts 🏜️. Colour palettes that look like they were pulled off a 1974 paperback cover 🌇, running on modern rendering 💻. It's the reason people stop scrolling. 👀
What's In the Early Access Build?
🚗 Multiple playable vehicles at launch including two rare classics we've resurrected in digital form, revealed in the Convergence trailer
🌠 A full slate of sector tales, boss encounters 👑, and the collectible music archive 🎵
🌀 The complete dimension-shifting combat and build system with thousands of combat build options 🔀
🧒 Accessible enough for younger players, deep enough that adults won't feel babysat 🧠
🗓️ See you in the garage on September 3. Buckle up, Cosmonauts. 🚀💫
