
Thank you for participating in the early access test of "逝去之物 Passenger: Gone".
This update will complete on June 29, 2025, and includes the following changes:
---
Bug Fixes:
1. Fixed an issue where duplicate values were retained in historical data. These will now be cleaned when entering the world map.
2. Fixed a bug where non-combat choice timeouts prevented time nodes from activating on the world map.
3. Fixed a bug where Oranbato, Caprock, and EternalVortex remained available after time expired.
4. Fixed an issue where Final Ancient Ruins could not be unlocked after progressing past the Great Rift if time had expired.
5. Fixed a UI display issue when obtaining Witnesses.
6. Fixed an issue where a single attribute could be upgraded more than 20 times upon leveling up.
7. Fixed an incorrect suppression effect in Oranbato.
8. Fixed missing icons in Past Presents display.
9. Fixed an issue where Divinia’s HP would drop to 1 after reviving with "Collapse And Overturn".
10. Fixed an issue where People, Barrier Maintainers, and Broken Cadaver would not properly use their powerful attacks.
---
Balance Adjustments:
1. To better reflect character identity, Oplora’s abilities — Shadowy Soul, Furlough, Fracture In Space, Die Of Sorrow, Contractual, and Time Of Death — have been reclassified from Shadow type to Flare type.
2. Die Of Sorrow now deals "1 fixed Flare damage and resets attack state" instead of "1 fixed Shadow damage and resets attack state".
3. Effects described as "XX fixed damage" now ignore all elemental and attribute modifiers, rather than being influenced only by their element.
4. Void Barrier effect reduced: now grants +65 damage reduction until next action (was +100). 5. Increased enemy Attack by 50% and HP by 15% in Caprock and EternalVortex to improve challenge pacing.
---
Quality of Life Improvements:
1. The character info screen now includes damage formulas for all elements for players to reference.
2. During battle, clicking a Memory now displays its expected damage on the left panel. (Note: this does not account for the target’s stats.)
3. Elemental suppression effects are now shown in both the battle info screen and the character’s status bar during combat.
---
If you encounter any issues with this version, please visit the Feedback Page located in the bottom-left corner of the pause menu.
We will continue listening to your suggestions and strive to deliver an even better experience.
