Devlog #1 – Progress Update
by FlatCat
Hello,
I’m FlatCat, a solo dev working on End Turn, an auto deckbuilding game. Still figuring things out — you know how it is.
I’ve always liked dungeon crawlers, but they’re often bloated. I also enjoy deckbuilders and survivor-likes — fast, back-to-back action. End Turn blends those into short, semi-idle sessions where you manage and tweak your deck.
Save/load and UI are done. The loop feels good. What’s missing is content: upgrades, passives, proper enemies. Right now, they’re just HP bars — but even so, it plays surprisingly well.
This started as a 3D real-time card battler with AI summons. It got out of hand. I scrapped it and refocused on the current version you are seeing.
Next step: first full playtest to see what breaks.
If that sounds interesting, wishlist the game. More updates coming.
– FlatCat
