Source: Steam Community (opens in a new tab)
Menus / UI
- Quick visual refresh of menus
- Few icons updates
- Enemies HP bar position adjustments
English Localisation
- Full pass
- Short message explaining color purpose when unlocking them
- Compendium stats cleaning
Audio
- Add new SFX on different events
Gameplay
- Enemies collider radius adjustments
- Proper perks forced for tutorials
- Lake biome level 3 bubbles no longer aim at trees — now give freshness on impact
- Jackpot projectile now applies wet status to targets
- Meadow biome level 3 condition is easier to reach
Visuals / FX
- Projectile VFX now change according to tower upgrade (WIP)
Fixes
- Fixed tutorial soft lock when building too much instead of upgrading the tower
- Fixed hard lock when trying to build or upgrade during a RTC
- Fixed biome evolution being locked to level 1 when the "Easy" seal was selected
- Misc fixes