This update brings a wave of quality-of-life improvements, UI upgrades, and bug fixes to sharpen the multiplayer experience and clean up how the dice behave during your chaotic rolls. Note: All unlocked dice have been reset to ensure fair progression after these changes—time to roll your way back up!
🛠 Gameplay Fixes & Improvements
Fixed an issue where selecting all dice and rolling could result in a roll when it should have farkled.
Fixed the dice list not displaying properly.
Fixed dice unlock logic. (Multiplayer unlocking still needs more testing.)
Removed certain popups that appeared unnecessarily during double rolls.
Reset saved data related to unlocked dice to reflect new logic and fixes.
🌐 Multiplayer & Lobby Updates
Fixed the player list not appearing when returning to the lobby.
Added support for private lobby creation.
Added the ability to kick players while in the lobby.
Fixed a bug where the game would return to the splash screen instead of the main menu after leaving a lobby.
Fixed UI not clearing dice properly between turns.
Fixed client UI disappearing in multiplayer games.
Dice now appear on the table for players who are not currently rolling.
🎨 UI & UX Improvements
Upgraded all UI elements to have a more polished and less plain appearance.
Added reroll used indicator to the game UI.
Added roll score additions display for all players, making scoring more transparent.
Made splash screens skippable.
Added message notification indicator: the message button will now change color when there's an unread message.
🎬 Miscellaneous
Updated game credits.
