A Living Weapon
The Steelwing will be joining the roster of playable ships on July 18th, bringing with it an arsenal of living weaponry and new mechanics!
Hazardous To All
The Steelwing uses an array of Acid weapons. You may have already been hit by one or two of these weapons, and now you will be able to use them yourself! Acid is a simple damage-over-time debuff that stacks indefinitely. Health bars big and small will wither away when doused with Acid.

But that's not all! The Steelwing can also apply Acid to itself, paying a price for significant power. But be warned! If this isn't used properly, you will find yourself a victim of your making!

Do Not Touch
The Steelwing also utilizes a wide array of Melee Weapons. Get up close to cut through swaths of enemies!

Firestorm Revisited
We've updated the Firestorm to make some of its less exciting items more exciting. The Firestorm has some cool builds and a core identity already, but it has some items that don't really fit or don't support its identity. These items have been reworked to be much more fun and interesting to build around. And don't worry! Most of the replaced items still exist, but we're planning a new home for them on an upcoming ship!
Heavy Firepower
The Firestorm utilizes the new Recoil mechanic. Certain guns with Recoil will slow your ship when they fire, but the Firestorm has ways to circumvent this downside, and can even benefit from it.

For example, the Double Cannon has been replaced with the Shatter Cannon. This weapon may seem familiar to you, as it's a mainstay of the Coalition's arsenal. Now you can be the one on the delivering end of it!
We hope you'll enjoy these new items for the ship, and if you miss the replaced items, don't worry! They'll be showing up again on a future ship!
