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We’d like to apologize again to you.

The game is clearly in a state of early access. Or more precisely what should have been early access on Steam: a game which is content complete but hasn’t been tested on a wide enough range of PCs in order to work for every single one of you.
Lethis – Path of Progress is our first game, and we lacked the experience for a smooth launch. We learned a lot during these few days, but we have to live with our mistake now.

We wanted to make a tribute to these classic city builders from our youth, games we don’t see anymore, to share our passion of the genre. This goal is certainly not complete until the game is freed of bugs & crashes.
We’re going to devote all the time we have to fix the game, and eventually provide the experience we intended. That’s what we wanted to do, that’s what we’re going to do. So we’ll be on Lethis – Path of Progress every day of the week until everything is resolved.

We are players ourselves, and we understand how frustrating it can be to spend money on something that refuse to work as intended. As creators though, we’re really angry with ourselves, because we do not want people to believe we intentionally released a broken game in order to make money. If we’re honest with ourselves, this launch is a failure, and now it’s imperative for us, as artists, game designers & developers to show that we can come back from it and make a good, bug free game.

We hope that the incoming patches will show more than our good will, but our ability to deliver a proper video game experience.

We understand every player who wish to refund the game, and we’d like to thank every single one of you who’s willing to give us a shot, and is reporting bugs & crashes.