- Fixed a bug in the keybinds menu where row highlighting incorrectly shifted up a row during the binding process.
- Fixed some navigation issues in Acid Pit
- Fixed some navigation issues in Hangar
- Fixed custom run screen sometimes opened when starting game
- Fixed a reason that enemies got stuck in doors
- Fixed a reason drones got stuck outside hatches
- Fixed being able to put more points as possible in the skill-tree skills with a star
- Fixed player spawning in level when falling through hallway, now spawns back in hallway
- Fixed end-screen stats wrong when stat would be 0
- Fixed spot enemies could get stuck
- Fixed weapon selection animations
- Fixed potential crash with accelerating + bouncing projectiles
- Updated game’s engine version
- Reduced the cry audio on Zubica’s intro
- Disabled Supply Cart objective in Acid Pit
- Reduced total amount of enemies and increased spawning speed during ‘Boom Boom’ wave
- Reduce A.R.G.U.S. big laser tracking speed
- Reduce A.R.G.U.S. big laser radius slightly
- Reduce A.R.G.U.S. big laser damage per second slightly
- Increased Elite Grunts grenade warning indicator distance
- Increased Elite Grunts grenade flare size
- Reduced Elite Grunt fire-rate from 0.8 -> 0.4 shots per second
- Reduced Elite Grunt damage from 14 -> 11 per projectile
- Reduced Elite Grunt accuracy by ~15%
- Increased Pump-4 and Sweeper handling (faster transitions)
- Increased Sweeper damage from 13 -> 14
- Tweaked shotgun crosshair to better match actual spread
- Reduced ‘Light Core’ fire-rate from 25% -> 15%
- News and updates
- Galactic Vault
- Patch v1.3.2
Source: Steam Community (opens in a new tab)
