Changelog Demo v0.5.0
Fixes:
- Fixed hallways sometimes clipping into each other
- Fixed door indication line sometimes going through the floor
- Fixed double bullet eject on shotgun
- Fixed a weird click noise when switching adaptive music clips
- Fixed gattling turret windup
Tweaks / Changes:
- Added more clips to the adaptive music
- Added sounds in HubRoom (Difficulty selection table + Weapon Selection)
- Improved weapon reload audio
- Changed Jumppad visual
- Tweaked muzzled and impact effects
- Slightly increased rare upgrade chance
- Reduced shotgun spread
- Realtime shadows on enemies
Grenades:
- Increased maximum cooking time
- Increased grenade throwing speed & force
- Increased grenade friction
- Reduced grenade upwards arc
- Added explode speed multiplier after contact (once the grenade hits the ground it explodes faster)
- Major buff to all grenade upgrades
- Added 'Blitz grenade' upgrade
- Now fully collide with enemies, and stuns them on hit.
Brutus / Argus boss:
- Rockets now always leave scorched area (before only in stage 2)
- Slightly faster movement speed
- Stomp & blast-shot abilities slightly faster
Steam:
- Added Rich Presence, your friends can now see where you are in Galactic Vault!
- Added Cloud Saves, your game files are now saved in your steam profile, but unfortunately we had to wipe your existing saves.
We're also working hard in the background! For example, check out our reworked enemies!

