Ahoy again, dredgers of the deep!
We've been swimming through your feedback and squashing some of the slipperiest bugs yet. From phantom boats clipping through islands to mysterious shop upgrades with zero explanation — this patch should smooth out some of the roughest waters.
Thanks to everyone who's been testing, breaking, and occasionally screaming their way through Dreadline — you're helping us reel in the chaos, one patch at a time.
🛥️ Boat & World Interaction
No more sailing through solid matter! The boat will now properly collide with islands. (Turns out, player boat shouldn’t be ghost ships.)
🕰️ UI & Visual Updates
Clock visual overhaul Both the HUD and the ship’s in-game clock got a clarity pass. Time to actually know what time it is.
Shop hover-over text added Now you can see what upgrades do before buying them. Imagine that!
Float rods moved slightly We nudged them to the right — should make clicking the correct rod way easier. (Muscle memory: updated.)
🐛 Crash Reporting Improvements
Crash reports now auto-send (with permission) This helps us track down and squash more bugs moving forward. Thanks for suffering for science!
We're still hunting a few deep-sea bugs (and yes, some fish still think they're birds), but your reports are helping us patch faster than ever.
Keep sharing what you find, Wishlist the game if you haven’t already, and as always — join the Discord to help out shape the games future! We're counting on you! 💖
Now get back out there and catch something weird. 🎣
