The S3 Steam release went fairly well, so I've been considering making another updated version of a jam project. After plenty of doubts, the chosen one was "Odiumfloreo".
This game started out from the remarkably dumb idea of "How would a fusion of FNaF and Enviro Bear 2000" be like? I eventually got to implement this concept for a game jam, with the result being this short sit-and-survive experience in which you fend off surreal monsters by throwing physics-based objects.

After coming back to it, I noticed the base idea was easy to expand into wacky mechanics, so I got to work on a Steam version. Whereas game jam Odiumfloreo was only 5 levels long, Steam Odiumfloreo will have 18 levels (15 of which are already finished by the time of writing this), featuring new mechanics and dangers.
Not only that, but this new version will have brand new "point-and-click" segments between the normal levels. The original's almost non-existent plot will be expanded greatly upon, adding more surrealism, paganism, satanism and satire of the current state of the Internet.

I'm aiming for a Halloween release, let's hope Murphy's law doesn't show up.
