Patch 1.2 Full Changelog:
🐶 Gameplay & Mechanics
- Scent tracking while morphed into the dog is now clearer and easier to follow.
- Reduced NPC behavior where they place campfires too frequently.
- Screen shake options have been disabled for now (will return as a toggleable option later).
🐛 Quest Fixes & Progression
- Fixed progression for the following quests: “Money Making”, “Bones of Time” they should all work fine now
- Improved clarity in the “Cave In” quest, it now explains how to scare away the rats.
- Fixed Natalie’s quest tutorial triggering too late, the Follow NPC tutorial now appears earlier and correctly.
- Improved the clarity of the “Animal Helper” quest by adding a task to morph into the dog by using the Magic Hat.
- Improved instructions in the tree-marking task, it now clearly states that tape must be used.
- Removed an accidentally enabled “Treasure Hunting” quest that was not meant to be live yet.
- Fixed an issue where quest items could disappear when picked up with a full inventory.
🏗️ Buildings & World
- Fixed an issue where clicking building upgrades multiple times could corrupt the placement range marker.
- Treehouse upgrades are temporarily disabled (materials were requested despite upgrades not being possible). No worries, though, it will return!
- Fixed an issue where an old garden bed near the house reappeared after being removed.
- Fixed minimap issues where player position didn’t match the world location.
- Fixed an issue where chest icons turned into sailboats on the minimap after the “Banker Savings” quest.
🎒 Inventory & Economy
- Fixed an exploit allowing players to farm infinite gold using items with negative value.
- Added buckets to Father’s and Grandpa’s inventories.
- Fixed placeholder text appearing in storage chests under the Parents’ house.
- Added Hay Cube recipe access. Hay Cubes are now available for purchase at the Merchant.
🖥️ UI & UX
- Fixed the profanity filter incorrectly blocking valid names containing “ass”. Sorry about that!
- Fixed the Discord button hitbox in the main menu (was smaller than intended).
- Fixed save/load issue on Desert Island where the player name reset to a placeholder in dialogues.
Thank you so much for your support and for taking the time to report the issues!
Keep it all coming as we continue our work on new updates.
- Untold Tales & Everdream Village Team
